Comment on Nvidia Announces DLSS 5, and it adds... An AI slop filter over your game

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Nibodhika@lemmy.world ⁨1⁩ ⁨week⁩ ago

Yes, that’s precisely my point. The difference is in what the algorithm is trying to do, traditional DLSS uses the image rendered in resolution X as output and scaled down to X/2 as input (for example), so it’s trained to upscale images, whereas this new thing uses who knows what as either, and clearly outputs something that is not an upscaled version of the frame.

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