Mostly agreed. For me the actual biggest problem here is Nvidia presenting this as the assumed default experience everyone obviously wants and using a heavily genericized face as a win. The tech needs to be much more energy efficient and configurable on both the developer and end-user side before I’ll give it any serious attention.
Regarding future versions of this tech, I think “death of the author” still applies to video games, so changing artistic intent isn’t always bad, especially for games that get frequently replayed. I certainly don’t play stock Skyrim or Minecraft anymore. To use your example, yes, a photorealistic (attempt of) Ocarina of Time would probably be too off-putting, but give me style options like BotW, Spiderverse, Pixar, anime, etc.? I’d be down to try those.
NocturnalMorning@lemmy.world 3 days ago
Anything to win an internet argument…
M0oP0o@mander.xyz 3 days ago
They needed to use two whole ass 5090s to fuck up a game character that already looked great (and even sexualised to a degree). This anti gamer crap is funny since they are a consumer group that gets called out if they want less and also called out if they want more, they get called every silly thing when ever someone (normally by the very people working in the industry they relies on those very consumers) has nothing of value to say.
This move has been almost universally panned by the very people they are trying to sell to. The idea that what any market wants changes is also not at all new or odd. We are in interesting times where most have issues buying food and shelter and yet here we are being pissy about gamers not wanting to spend literal 1000s of dollars on hardware to run things that are seen more and more as greed fueled slop. And this flopping of “new” tech is also not new or odd at all, do we all forget the many many examples of tech that the market just does not embrace?