Comment on Nvidia Announces DLSS 5, and it adds... An AI slop filter over your game

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Qwel@sopuli.xyz ⁨4⁩ ⁨days⁩ ago

The issue here is that the filter is taking a not-realistic graphism and forcing it to be realistic (and, along the way, completely changing unrelated artistic intentions). The desired outcome would be to leave thing as unrealistic as they were, as intended initially. It’s not related to being picky about realism.

If an AI company takes Ocarina of Time, turns it into a realistic game while changing everyone’s hair color and skin tint, and claim it is obviously superior, gamers are not going to be happy. The inside of that tree is not going to inspire the same feeling when using fully realistic lighting.

The goal posts did move a few years ago, as a lot of people got bored of realism and more into stylized 3D. All the realistic games kind of end up looking the same and the Sifu-Lorn’s Lure range of polygon count is much more exciting.

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