Comment on Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'

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ParlimentOfDoom@piefed.zip ⁨6⁩ ⁨days⁩ ago

Except reusing the same model/texture can be very good for performance. It doesn’t matter if there’s 1 instance or 1000 of a model in the game, it takes up the same amount of memory. Even transforming it/scaling it barely changes that.

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