Comment on Crimson Desert Includes Denuvo DRM, To Nobody’s Delight
kwarg@mander.xyz 7 hours ago
Noob here. Can someone explain to me what is this Denuvo stuff i have to complain about?
snooggums@piefed.world 6 hours ago
Comment on Crimson Desert Includes Denuvo DRM, To Nobody’s Delight
kwarg@mander.xyz 7 hours ago
Noob here. Can someone explain to me what is this Denuvo stuff i have to complain about?
tuckerm@feddit.online 6 hours ago
A DRM system that makes the game run slower.
My very limited understanding of it is that the game is divided up into pieces, and each piece is then encrypted into a large, unreadable piece. These pieces are then decrypted back into their normal, readable state while you’re playing the game, which is a fairly CPU-intensive process.
It’s also part of the reason why game updates are so big. The developer can’t just send a small update to you, they have to re-encrypt the entire piece and send that to you.
And it’s also why, about a year after a game stops getting updates, you suddenly have to download one huge update that is the size of the entire game, even though this “update” contains no actual changes. It’s because the developer has stopped paying the Denuvo license for that game, so they’re now just replacing the encrypted pieces with the normal, unencrypted pieces.
Katana314@lemmy.world 2 hours ago
One thing that makes it contentious is that how much it affects performance can depend on how well it’s integrated. Some studios check every frame, to Denuvo’s disgust, and it’s a #1 issue on release. Other studios manage it a bit smarter; as you say, it’ll always affect performance at least a little. But I’ll be honest, usually my experience is fine.