Comment on Meta progression in roguelites was fun for a while, but it's starting to feel unrewarding

stringere@sh.itjust.works ⁨2⁩ ⁨days⁩ ago

Great post.

In addition to your points I would add a frustration of mine is having to fight the same bosses over and over again. Take Hades 2 as an example: you can choose one of two paths at the start of a run but will always have to fight the same boss fights. That sort of repetition in a roguelike is expected, I guess, but I just stopped playing the game because I didn’t want to fight Scylla and Charybdis for the 1000th time just to get to the next boss for the 1000th time.

I suppose Dead Cells spoiled me a bit here: you had route choices and could skip boss fights if they weren’t necessary for you current goals.

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