Comment on Meta progression in roguelites was fun for a while, but it's starting to feel unrewarding
fyrilsol@kbin.melroy.org 2 days agoThat is exact;y how I feel about MMORPGs. Limited event items, items available at specific levels but you're going to be there grinding and grinding for hours. You might not even get that thing anyways until what was 9 hours of grinding turns into 7 days of grinding. That's not progressing, that's sweatshop levels of work. How is this fun? How is this rewarding? You go through all of that and all you get is maybe a few pats on the back before everyone is back at the woodwork again.
I don't like any game that makes you feel like you've got to live on it to go anywhere. Sure, I play Diablo 2 which by guilt, can fall into the same category. But I make that an exception per my preferences. It's like that's the only game I'll only have room for that I don't mind doing it for, but any other game, I can't be bothered and it is just dropped dead cold.
This is also why people hate mobile games because their premise largely can constitute dark patterns.