It’s not really a hero shooter, but I think it stands out. The Finals.
You have 3 distinct class options. Light, Medium and Heavy, with base build options for each one.
So as a light you are small fast and then can have one of 3 abilities, dashes, a grappling hook, or invisibility. A medium, more health but larger and slower, can have a healing gun, turret or dematerializer(temporarily remove walls). Or finally a heavy, very big and slow, but even more health, and can choose between a hook, shield, charge(smashes through walls), or a good gun.
You the pick a gun, and 4 utility options. The guns are class locked, so you can have a mp5 on a light, but a heavy gets a M60, all distinct and a pretty well matched for the classes. You utility options are more mixed, you have general options like frag, pyro, gas and goo grenades, but also specific ones like a jump pad for medium, or teleport gates for light, heavy gets barricades.
So while it isn’t a hero shooter it’s got a nice blend of hero shooter elements, and I personally love that it couples that with destructible environments. The main game mode(cashout and tournament), is a 3v3v3v3 capture and hold with 2 active points that can also be doubled up, but the point you hold is movable. You can bury it under rubble, move it into the open, or just fortify the area as best you can.
I would recommend it to anyone who is looking for more heros shooters, if you don’t mind relaxing the hero part of it .
Zombiepirate@lemmy.world 20 hours ago
That does sound interesting, kind of like you build your own class. I’ll check it out, thanks!