Comment on Day 539 of posting a Daily Screenshot from the games I've been playing
Coelacanth@feddit.nu 3 days agoRemedy are doing a connected universe, kind of like the Marvel Cinematic Universe. People are calling it the Remedyverse. They’ve started blending their IPs into each other, even IPs they no longer own like Max Payne and Quantum Break (where they just change the names pretty much so “Alex Casey” becomes “legally distinct Max Payne”). It’s very cool and really comes to its head in Alan Wake 2, which really is enhanced quite a bit by playing the other Remedy games in order first.
Max Payne 3 isn’t bad at all - it’s a very tight 3rd person shooter. It’s just that it was made by Rockstar and not Remedy (Rockstar had bought the IP after Max Payne 2). So Max Payne 3 doesn’t really “feel” like a Max Payne game. It’s still a good game though, I just kind of wish it was independent of the Max Payne franchise.
thatKamGuy@sh.itjust.works 3 days ago
I think it mostly just didn’t feel like a Max Payne game because of the setting. Not New York? Not Max Payne.
Gameplay wise, it was definitely on the right track; and in a way - I remember it fondly as was the last time Rockstar seemingly experimented with game mechanics ahead of incorporating them into the next GTA game.
Coelacanth@feddit.nu 2 days ago
That’s part of it sure, but it just… doesn’t feel right. Someone else pointed out how it is almost an “alternate universe Max Payne 2” with how it feels narratively like a more follow-up to the first game than the second. It also just has a very different tone and style in the writing. It doesn’t have that Remedy vibe. Everything from the characters and main story to the TV bits, which feel very different compared to Lords and Ladies and Adress Unknown.
It’s by no means a bad game, and the action bits are awesome. It just doesn’t feel like a Max Payne game to me.