Comment on Why do people want games that are just stories without any gameplay, these days? Why not just watch a movie for that?

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scarabic@lemmy.world ⁨11⁩ ⁨months⁩ ago

I think you’re totally right about placing the “reader” in a position of agency and how that gives the story greater impact.

I also think it really fences game stories in, too, because people would object to being certain kinds of characters, or making certain kinds of choices.

Either you have to give the gamer palatable choices, or they feel dissociated from their character, like “well fuck okay but this is clearly not what I would do,” and that greater impact is undermined.

Some games excel at finding the tricky balance point where you aren’t quite sure what you would do and really have to think and consider the consequences because you’re invested in both directions. But you can only cram so many such moments into a plot before it becomes obvious.

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