Comment on Facts
chicken@lemmy.dbzer0.com 8 hours agoI guess I’m not totally sure, I know Oblivion used a bunch of procedural generation and I assumed Skyrim did the same.
Comment on Facts
chicken@lemmy.dbzer0.com 8 hours agoI guess I’m not totally sure, I know Oblivion used a bunch of procedural generation and I assumed Skyrim did the same.
Benign@fedia.io 5 hours ago
I think proc-gen with manual adjustments has been the norm for a long time now.
chicken@lemmy.dbzer0.com 4 hours ago
Yeah, they started with Oblivion though, and it’s a very noticeable difference. For instance Morrowind doesn’t have a quest arrow telling you where to go, you follow signs and manual directions based on landmarks, which is possible because of more thought being put into the landscape.
ngdev@lemmy.zip 26 minutes ago
no, they started with the first elder scrolls, arena, and it was like entirely proc gen