Comment on ‘Baldur’s Gate 3’ Maker Promises ‘Divinity’ Will Be ‘Next Level’
brucethemoose@lemmy.world 2 days agoThat sounds excellent.
I truly love that Larian leadership frames everything they talk about around their dev’s and their needs/wants. Another D&D game? “Oh, that’s great, but our devs hearts weren’t in it so we dropped it like a rock.” New engine? They ramble about improvements to dev workflows.
ampersandrew@lemmy.world 2 days ago
Keep in mind that also comes with Vincke championing AI, and though he says no genAI assets will make it to the final product, there’s still some dissent. Here’s hoping though.
brucethemoose@lemmy.world 2 days ago
Well that can be reasonable. Obviously don’t vibe code an engine, but LLMs are great for basic code autocomplete, or quick utility scripts, things like that.
Really specialized AI (not LLMs/GenAI) can be great at, say, turning raw mocap into character animations. Or turning artist sketches into 3D models.
ampersandrew@lemmy.world 1 day ago
I think very little about AI compared to most people, for or against, but it largely seems to me like a solution in search of a problem, and it’s very cult-like how many CEOs get on board with it so quickly despite its very public lack of actually good results. On paper, the way Vincke describes their use of it sounds fine to me, but hopefully he’s not doing something so idiotic as to mandate its usage, as is happening at workplaces for friends of mine right now.
brucethemoose@lemmy.world 1 day ago
Well again, it depends.
“Mandate its usage” could mean the motion cap/animation people have to learn some kind of automation tool, that’s now part of the engine.
That’s fine.
And that’s very different from the “you MUST make X hits to Microsoft Copilot” type garbage that’s so common now.
I’m harping on this because I’m afraid Larian will try something useful, but get immense, unwarranted backlash for it because of other workers’ experiences with enshittified ML.
AI is not bad. Tech Bros, and the virus they spread among executives, is.