I grew up on Sonic the Hedgehog and Battletoads. The former is OK, the latter is absolutely impossible now even though I finished it on the Mega Drive when I was like… 12.
I grew up on Sonic the Hedgehog and Battletoads. The former is OK, the latter is absolutely impossible now even though I finished it on the Mega Drive when I was like… 12.
sp3ctr4l@lemmy.dbzer0.com 7 hours ago
Battletoads // Double Dragon is like, notoriously near impossibly hard. I think its level/stage 4 where shit goes from ‘moderately challenging’ to ‘fuck you, die.’
… 7 year old me did not fully understand that.
Near 37 year old me now does understand that, and also chooses to abstain from that level of masochism.
One really wild thing about watching a lot of like, weird retro game review type channels, is me realizing that quite a lot of games I got frustrated with as a kid?
They’re often just literally broken in multiple ways, or require a level of timing and precision that just actually is near impossible for a human to achieve.
Oh yeah, lets make whole subsets of games that require milisecond input precision, with some of the shittiest controllers ever designed.
… Anybody else remember the old Mario Party mini games that featured you rapidly moving the control stick in circles?
Not only does that destroy an N64 controller, it was also widespread that people would just hold the main stem of the controller with one hand, basically palm the stick with the other hand… you can do faster circles that way, but it will also chew through your hand’s skin and give you blisters.
… Thats why those kinds of minigames don’t exist in any Mario Party game beyond I think 2.