Same here. I’ll intentionally play on the hardest difficulty (hell, sometimes I’ll find a mod that adds even harder difficulties if there is one) and don’t mind running boss fights 50 times if that’s what it takes to beat them. Just makes it all the sweeter in the end.
Though some games take difficulty settings way too far in lazy and unfun ways. Like when Oblivion Remastered came out, I tried it on master difficulty and quickly noticed I was getting one-shot by enemies in the tutorial and was almost unable to hurt them because I was doing 6x less damage and taking 6x more. I tried it for a while but it just wasn’t fun in the slightest so I lowered it eventually.
GiantRobotTRex@lemmy.sdf.org 2 weeks ago
The one and only time I “cheated” at Elden Ring was to spawn in some DLC weapons (hand-to-hand arts and perfume bottles) for a brand new character. Not because they were overpowered but because I hadn’t used them on any of my previous characters and they looked fun so I wanted to use them for a full playthrough. And they were quite fun. Better than I expected too, but certainly not top tier weapons.
Of course I could have just asked a friend to drop them for me instead but it was easier to just “cheat” them in :)
FerretyFever0@fedia.io 2 weeks ago
Yeah, I completely understand that. Sometimes you're not trying to bust your ass for some cool items, just easier to do that (idk if this is how weapons in Elden Ring work, haven't played it yet). I used to allow myself to lower the difficulty significantly in Fallen Order for one specific boss, which, imo, is fucking awful, even on medium (Knight) difficulty. I replayed the game about a week ago on the highest difficulty, and while some sections were harder than others, I only got hit once and beat it on my first try. It felt good to beat everything in the supposed hardest possible way that was intended. Having fun is the only thing that really matters, and I think that a decent amount of people have seemed to forget about that.