Comment on Valve Addresses Steam Machine Anti-Cheat Concerns, Says It's Working Towards Support
Prove_your_argument@piefed.social 2 weeks agoWhen Linux market share hits 20% it would be a monumental achievement, and developers would probably still avoid it.
Don’t get me wrong, I moved to Linux this year. I want to see it gain traction in the gaming space.
It’s just not likely to happen any time soon. Loads of very basic use cases are a fucking shitshow because of a lot of reasons.
Just getting sunshine setup with a virtual display is a nightmare on Wayland without scripts to enable/disable displays and without being in front of the computer you want to remote to, because the simple logic of “if this display =off, then other display =on” is not a thing.
tea@lemmy.today 2 weeks ago
2 years ago, I would have agreed with you. But so much progress has been made and lots of devs have already enabled multiplayer support, it’s really just a handful that need to be convinced, so I don’t think 20% will be necessary to get there.
Prove_your_argument@piefed.social 2 weeks ago
60% of anticheat implementations need to be fixed. 682 total titles. https://areweanticheatyet.com/
You just need to convince developers of a handful of titles, like fortnite, apex, valorant, BF2042, bf6, rust, R6 siege, league of legends, call of duty 2025… should be easy right?
It’ll never happen. The ones who are fanatical about it like the rust guy believe carte blanche that linux support will only make cheating worse and not positively improve the community. He doesn’t care about linux sales, the windows ones throw so much dosh at him that there’s no “market force” incentivizing him otherwise.