I guess so. I recently setup moonlight + sunshine + tailscale and have been self hosting game streaming. I really do see the appeal of it for some games. It’s nice not have to sit at desk or have to holding giant hand held.
Comment on How likely do you think game streaming as DRM is to become a thing?
BombOmOm@lemmy.world 3 weeks ago
Customers have roundly rejected game streaming. If streaming is the only way to play a game, that game will see a colossal hit in sales. This won’t be acceptable to companies trying to make money.
colourlesspony@pawb.social 3 weeks ago
MotoAsh@piefed.social 3 weeks ago
It works when it’s local, because the ping can stay low. Try it over a shitty US internet service provider from a town that’s a few hundred miles from the nearest data center and it’ll be a different story.
BombOmOm@lemmy.world 3 weeks ago
Yeah, Steam in-home-streaming is great and is something I have used on many an occasion.
Game streaming over the internet is simply miserable.
FreedomAdvocate@lemmy.net.au 2 weeks ago
I get 18ms ping to the servers ~1000km away from me on Xbox Cloud, can barely tell it’s not native.
FreedomAdvocate@lemmy.net.au 2 weeks ago
Game streaming usage is increasing massively year on year, every year. It definitely has not been rejected, in fact it’s becoming more and more accepted.
Tanoh@lemmy.world 3 weeks ago
It is rejected, for now. But that could change, only really takes one massive game to do it to open the floodgates.
U don’t think it will happen, but what if GTA6 did it? They would be big enough to be able to pull it off, and most of their revenue will probably come from online anyway, so adding a base game subscription could make sense for them.
rapchee@lemmy.world 2 weeks ago
i for one, can’t stomache the input lag, even over a lan connection