Comment on 'Valve does not get anywhere near enough criticism': DayZ creator Dean Hall says the 'gambling mechanics' of Valve's monetization strategy 'have absolutely no place' in videogames

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Goodeye8@piefed.social ⁨23⁩ ⁨hours⁩ ago

I’m not defending lootboxes but I will defend history. They weren’t the first one. The physical implementation of the same concept has been around for decades (gatchapon in the east, baseball cards in the west), the first digital implementation was in Maplestory about half a decade before Valve and the first implementation in a western game was in FIFA (whichever it was that contained the ultimate team) about a year before Valve made their implementation.

There’s plenty of blame to throw at Valve, but some of the lootbox blame, namely the one you’ve brought up, should be thrown at EA because EA was first in the western market and the industry would’ve gone down the lootbox route even if Valve hadn’t done anything.

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