the main thing you get back is a better cpu governor to manage power consumption on 2d games. Reviews like the Phawks points out that microsoft kinda handed it off to the handheld makers to optimize for battery life. So in the instances such as getting 8hours of battery life running dead cells because the system doesnt really need to push that much to run the game, the Windows handheld is stuck on a higher performance clock and has a significantly shorter battery life time.
This would be extremely visible if more lighter games are tested, which typically aren’t for reviews like this because its not really fun to show a bunch of games all hitting 60 if you cap framerate.
Alaknar@sopuli.xyz 1 day ago
Power consumption is handled by the power mode on the device. You get three modes - Silent (13W), Performance (17W), and Turbo (35W). You can switch between them at will, it’s not controlled by the game.
Dudewitbow@lemmy.zip 1 day ago
but a game may not necessarily need 13W, thats the point. youre using up more power than what is necessary because the CPU governor doesn’t know if its necessary or not to actually use all 13W.