Isn’t that because the optimisation sucks
It works but it introduces some awful artifacting
AwesomeLowlander@sh.itjust.works 20 hours ago
Dhs92@piefed.social 14 hours ago
It’s because of how the tech works. It uses the previous frame to render the next, which leads to ghosting. It’s not as bad with DLSS4 but it’s still there
ICastFist@programming.dev 13 hours ago
It can’t be worse than whatever the fuck UE5 does by default