Or just ask them to move out of the way, or tell them to go a specific direction when their path finding fails.
Comment on Microsoft is bringing AI characters to Xbox
kakes@sh.itjust.works 11 months ago
I’m most looking forward to a jump in general NPC intelligence and ability. I just want to exist in a world where I can ask an NPC to do “quests” for me, so I can run my shop in peace.
SgtAStrawberry@lemmy.world 11 months ago
echo64@lemmy.world 11 months ago
You can do that without ai
SgtAStrawberry@lemmy.world 11 months ago
And still it is not really a thing, hopefully ai can fix it.
echo64@lemmy.world 11 months ago
ai isn’t a magic wand that just magics up whatever you want. a lot of engineering has to go into making it do things. that engineering effort can go into doing other things. it’s just where developers choose to spend engineering time.
echo64@lemmy.world 11 months ago
You can do that without ai
kakes@sh.itjust.works 11 months ago
And yet, it would be far more dynamic - not to mention easier to implement - if it were powered by an LLM.
echo64@lemmy.world 11 months ago
no, it wouldn’t. you would spend 10x the time to make a generative model that fucks up constantly from biases you never imagined.
kakes@sh.itjust.works 11 months ago
Honestly, fair enough, it would take a lot of work to have an LLM direct your game in the intended way.
That said though, to create an AI system equivalent to an LLM would be even more work.
I think a lot of this comes down to AAA vs Indie, as well. For a AAA game, there is a lot more pressure to keep the LLM in line - which is of course very difficult if not impossible. For an indie game, though, the goofiness can be part of the charm, I think.
I guess my point is that I’m just excited to see what people can come up with. The point of games is to play, and I personally think LLMs are fun to play with.
jacksilver@lemmy.world 11 months ago
The sad fact is that most of the generative AI advances don’t really help with this. They might make npc dialouge more flexible and less static, but nothing in the toolbelt Microsoft is offering would improve general NPC AI.
Maybe down the road we’ll see something, but I suspect MS is really just offering text and modeling automation.
kakes@sh.itjust.works 11 months ago
I’m not sure about the Microsoft toolkit specifically, but I’m talking about something along these lines:
arxiv.org/abs/2304.03442
I’m actually experimenting with something similar at the moment, though it’s very early stages right now.