Comment on Do you think my game needs a paid non open source but source available expansion and how do you think of the way I would distribute the expansion.

TehPers@beehaw.org ⁨4⁩ ⁨weeks⁩ ago

I think anything that increases friction is bound to cause adoption issues.

If you’re fine with that, then I’d recommend making the price for individual licenses public so people know what they’re getting into, maybe with an asterisk that the price is negotiable (if it is).

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