Comment on It's official: EA is going private.

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kartoffelsaft@programming.dev ⁨12⁩ ⁨hours⁩ ago

Honestly to me it seems like nothing has actually changed, except the names of the teams behind critically acclaimed games.

Like, your point about being an indie developer being hard is, well, just ask anyone who was making indie games 1, 2, or even 3 decades ago. It’s always been a lottery where 1-3 games a year hit it big and the rest can only barely fund themselves.

Though I do think you have a good point about asking what PP considers AAA. Something I’ve noticed is that there’s a bunch of people who, for whatever reason, see some big AAA release and act like it’s not AAA because it’s the first time they’ve heard of the studio / publisher. BG3 is the most obvious example of this (~400 people from my search). Expedition 33 also outsourced a ton of it’s work so it also gets paraded around as “only 30 devs!”. It’s especially frustrating that people will call these games a “wake up call” for AAA studios as if it’s not a huge risk.

Though I don’t think EA (and from what I’ve seen Ubisoft) dying this slow death is a herald of the industry at large dying. We’re seeng a lot more publishers that try to carve out their own little corner of the industry, such as NewBlood, Iron Gate, Hooded Horse, and as you mention Kepler. They’re funding and releasing plenty of successful titles. I think there’s space for, and already space taken, for various publishers to fill the same position as EA did in it’s prime.

You also seem to take this argument that these megapublishers are a prerequisite to having people with proper gamedev skills? As I see it, that’s either not changing, is effecting nearly every industry in NA & EU, or just not a thing. Valve, for example, when making Half Life, realized their game sucked when they were most of the way through development because they were learning as they went. So they scrapped most of what they built and what they remade is what we know as HL1, and that’s well over 2 decades ago. To my understanding Sandfall did a similar thing with E33 but what I saw on the subject might have been embellished and/or I’m misremembering.

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