1060 is certainly low end, which is the card you mentioned. 1080 (ti) might still be considered higher end, but the 1060 has been called low end years ago.
Nvidia had a lot of cards this generation, and 1060 in 6gb variant is not as bad as you think. It’s two generations behind, because 20xx were sometimes even worse, and 50xx-40xx changes weren’t that significant as 10xx-30xx were. 10xxs won’t produce top gfxs in the recent games, but most time it’s not them being outdated, but devs fucking it up. And you casually ignored that most PCs have something like an Intel Integrates 13100 instead that barely rebders Dota.
What? That doesn’t make the models of the character and scenery any less 3D. Are we looking at the same game?
I suggest you to watch one video on original Resident Evil and how it was designed. Devs managed to do hd gfxs because they could prerender some bits, and others only existed in a POV of the player. With most of the gameplay focused on one side-scrolling perspectieve, devs limited things they need to render (like the world behind you doesn’t exist), and could’ve cut the resources required. I don’t know if they did so, but 12gb ram and 1060 are still ubreasonable.
don’t get what you’re trying to say. Yes, an 11 year old game performs fine on 10 year old hardware. What does this have to do with an unreleased, unoptimised, modern game?
Skipping over beta condition this game is in, I want this game to provide anything of value for resources consumed. I proposed an old game that does all of that in 3d, and I’m wondering why a 2d game can’t do the same.
donuts@lemmy.world 11 hours ago
Again, it’s not a 2D game. The gameplay moves in 2D, but it’s rendered in 3D. Technically we call this 2.5D.
en.m.wikipedia.org/wiki/2.5D
So the whole premise you’re basing this on is false. And don’t compare a 30y old PS1 game to modern gaming lol. I get you’re nostalgic but the industry has changed.