Almost 14 thousand games released this year on steam. You could say malware is 100x more likely than the 4 publicly known instances you mention and that’s still not even 3% of games released. Steam is responsible but I don’t know how you expect them to get that down 0% besides manually reviewing game code line by line, which would probably destroy the platform. Don’t let perfection be the enemy of good
Well since Steam provide absolutely zero details about their scanning process (or even if it exists), seems like conversely people are making a lot of really complementary assumptions about Steam, no?
This is certainly not the first malware distributed by Steam - this is in fact the fourth publicly-known instance just this year.
Seems like they need to step up their game if you ask me.
YellaLeber@sh.itjust.works 1 day ago
pulsewidth@lemmy.world 1 day ago
Good it is not when the recommendation from security experts and reporters is to avoid any Steam games with low numbers of installs / reviews and betas from small companies. That’s where we’re at now.
bleepingcomputer.com/…/verified-steam-game-steals…
Nobody reviews game code, as game code is not supplied, only binaries with their relevant resources. There are many security providers that would be able to provide better service that whatever Valve is doing - but who knows, because they keep tight-lipped about it every time there’s an issue, and just patiently await their defenders to hand-wave any concerns.
YellaLeber@sh.itjust.works 1 day ago
Lmao well I don’t know what you want. If you want your PC to be secure, don’t use the Internet. You can’t expect every piece of software you come across to be perfectly vetted. In an ideal world sure everything would be foss and peer reviewed but that sure as hell ain’t the world we live in.
echodot@feddit.uk 1 day ago
Providing details about their screening process wouldn’t change anything in fact it would make it less secure.
Is not like this sort of thing doesn’t happen on other platforms including the Apple app store.
ampersandrew@lemmy.world 1 day ago
Reporting from outside sources has covered what Steam’s vetting process is. They check to see if the game runs, if it has the features that the publishers/developers claim it has on the side bar, and they check for malware. Often times this is outsourced, but the buck does stop with Valve. The thing with any security measure though is that anything can be circumvented, and preventing the same vector of attack in the future is an arms race. And another way to read what you said about how many instances of malware there are is that it affects 0.02% of games released this year so far, and they’re not the games that customers are most likely to buy in the first place like your Borderlands or Battlefields.