Exactly my experience. I tried 3 runs, bat was on cooldown for “his” mission on the first one, he was in the wrong form in the second one, and I failed the rng on the third one, like, I just wanted to see the good outcome from that mission (:
It does have some replayability on the map section by just sending different people to different jobs to see different unique dialogs (eg: sending someone good at dealing with fires to the “shit’s on fire yo” mission, or sending the Pyro that caused it), but I’m not sure it’ll entice a second run if the game is mostly a linear story.
ampersandrew@lemmy.world 1 day ago
The dispatch loop is extremely similar to a game called This is the Police. Any good management game like this will have situations where there is no correct decision, and the fun of it is having to make those tough calls. I’m curious to see if the core loop holds up over the full runtime, because it ran a little thin in This is the Police. The story bits between that harken back to Telltale are some much appreciated new special sauce on the formula in This is the Police, but that alone won’t keep the core loop fresh. Still, I’m looking forward to this.