That’s just the inherent cost of going with general purpose engines.
Some studios are able to use general purpose engines very well, others not so much. It seems like there is a level of expertise needed to make well-oiled games.
That’s just the inherent cost of going with general purpose engines.
Some studios are able to use general purpose engines very well, others not so much. It seems like there is a level of expertise needed to make well-oiled games.