Comment on How Do I Validate My Game Idea? (Please Help)

Ugurcan@lemmy.world ⁨2⁩ ⁨days⁩ ago

Well…

One thing is you can’t know if a ‘game idea’ is a good one before battle test it.

On one hand it’s similar to writing a book or shooting a movie. Sometimes most mundane narratives have something that ‘clicks’, making it a hit. And sometimes most interesting ones have bad execution, to become instant failures.

On the other hand, of course there are some understanding about ‘what is entertaining’ and ‘how to make things fun’. There are lots of discovered rules, tropes, approaches that worked so far. Like, Game of Thrones books always meant to be a cash cow TV series, and you see traces of almost all the rules that makes a book a good TV material. So there are many sources about narrative and game design that can guide you through your journey.

Of course the concepts discussed in these sources aren’t definitive and open to interpretation. But they helped me dearly exploring ideas and increase the value of gamers experiences.

Some I can recommend are,

So one thing I must press here, is that there’s no relation between how ‘good’ your game is and how much it sells. One giant problem the industry’s passing through is ‘discoverability’

I offer some professional services about how to reach out to your niche. DM me if you’re interested.

source
Sort:hotnewtop