EarlGrey@discuss.tchncs.de 2 days ago
The amount of time I’ve spent playing online games has fallen off a cliff after forced matchmaking, particularly SBMM. They’ve legitimately ruined my enjoyment of games.
I got into Overwatch for a bit, but the SBMM meant that at lower levels it was basically a coin flip if I would get a team that wanted to play as a team, or a bunch of kill whores who only cared about their K/D ratio. I don’t want to have to drop hundreds of hours int mastering the game just to have actual teamwork.
ampersandrew@lemmy.world 2 days ago
Oh, I love skill-based matchmaking. Without it, if you’re having a good time, it means your opponent is almost surely having a bad time, rather than keeping the matches close. At low ranks, often times a single piece of knowledge can escalate your play to a higher level, which can make those low ranks feel kind of swing-y, but I don’t know that that’s a problem that can really be solved unless you remove the asymmetry. That said, I no longer wish to substitute matchmaking for the likes of a server browser.
EarlGrey@discuss.tchncs.de 2 days ago
The two are not mutually exclusive.
Arguing against servers because you want match making is like arguing that you hate McDonalds serving Cheeseburgers because you want Chicken nuggets.
ampersandrew@lemmy.world 2 days ago
They shouldn’t be mutually exclusive, but the companies who want to monetize people perpetually see them as such.