Comment on Final Fantasy X programmer doesn’t get why devs want to replicate low-poly PS1 era games. “We worked so hard to avoid warping, but now they say it’s charming” - AUTOMATON WEST

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itsralC@lemmy.zip ⁨4⁩ ⁨days⁩ ago

I think it’s because there were more limitations than just resolution that we can ignore nowadays while still considering it pixel art. Things like limited color pallettes, sprite counts, having little memory to store graphics, low framerates, analog video, CRTs…

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