ICastFist@programming.dev 1 week ago
Are you talking about MMO games, or anything with persistent worlds? Because anything that is match based doesn’t really need those kinds of dedicated servers to be revived.
The thing is that big companies killed P2P, DirectTCP from their games because that allowed pirates to play online, even if limited.
pathos@lemmy.ml 1 week ago
It can be any game. The idea just stemmed from these problems. I mean, who’s to say no other types of games will face similar fate in the future?