Good enough to not release a new game in ten years, what small scale studio can say that.
Comment on Stardew Valley dethrones Valve classic as Steam’s top-rated game
SheeEttin@lemmy.zip 12 hours agoConsidering how much time he spent developing it, I doubt the profit margin is actually all that good.
duchess@feddit.org 11 hours ago
overload@sopuli.xyz 9 hours ago
Mate, it’s one man, Self-published, pulling in the proceeds of a game that has sold 41 million copies. Even if he has made $5 per copy, that’s over $200 million dollars. The profit margin on his time even after 10 years is insane.
SheeEttin@lemmy.zip 9 hours ago
I didn’t realize it had sold quite that many. I knew he spent a lot of time working on it, like 70 hours per week for 4.5 years, but that still works out to at least an enormous $12,000 an hour! Even if he kept at 70 hours/week for all ten years, it’s still only half that number, far greater than you or I will likely ever see.
overload@sopuli.xyz 7 hours ago
Steamcharts showed about 150,000 concurrent players playing the game when I saw a few days ago; I’m shocked at just how popular it is as well. I think he could basically just work on it 70 hours a week for the rest of his life and it would still be a great hourly rate.