Comment on Join the "beehaw" seeded Luanti server (Minecraft clone)
kruffa@beehaw.org 1 day agoThank you!
Was going crazy…
For some reason the word used by my languages translation just didn’t make me think of in-game inventory but rather of app+mods-storage on my device.
Should probably think about that for a bit!
Ephera@lemmy.ml 1 day ago
Hmm, is there a way to improve that, like a different word that’s normally used? I could probably contribute a fix for the translation to the project…
kruffa@beehaw.org 23 hours ago
Not sure… It seems that the correct^1^ word is used, but I don’t think I have ever played a game with an inventory in my native language (which luanti picked up from the system default language) so I just didn’t think of clicking that button.
1: correct, as in used in other games for the translation of “inventory”
Ephera@lemmy.ml 21 hours ago
Oh wow, so it’s kind of suffering from success, in that you might have understood it better, if it didn’t have a translation for your native language… 😅
kruffa@beehaw.org 11 hours ago
Yes!
But also, now that I think about it a little more I think that it is also a problem with the interface:
having the button to the inventory in that menu, and not even as the first item, is kind of strange. Of the options in that menu I would guesstimate that I would use it to open the inventory 99,5% percent of the times I entered the menu.
Imho the inventory should be opened by a button in the HUD, probably by an additional square with an icon in the bottom inventory row.