I was lucky enough to have played fallout 3 before new Vegas. So the series for me went from “that was fun, interesting setting” to “Wow this is genuinely amazing and feels like a living world that I’m inhabiting and interacting with.”
And then fallout 4 came out, and I was hoping that Bethesda would have learned something from New Vegas. But that was foolish, modern Bethesda doesn’t write stories, they don’t understand characters, they are a software company manufacturing a product, not a studio crafting playable stories. What narrative and story do exist, are the minimal needed to serve the gameplay loops. They make toy boxes, not experiences. Some people like that, but that’s not what I play these kinds of games for.
I haven’t even bothered to try fallout 76. I know what it is, it’s a looter shooter live service game meant to Skinner box you in to spending as much time as possible grinding up numbers and finding the best stats on rare drops. It’s not what I’m in to. I’ve accepted that.
As much as I love the fallout setting and the potential for story and world, there will never be another fallout game, just Bethesda products wearing the aesthetic. There are plenty of other great games out there that have story and gameplay working synergistically to create an experience.
julietOscarEcho@sh.itjust.works 1 day ago
Russerfrushenrushen kids and their first person fallout games. All my homes know best fallout is third person isometric turn based.
vaultdweller013@sh.itjust.works 1 day ago
Technically that includes Brotherhood of Steel, careful there that game is still actively worse than anything Bethesda has made.
julietOscarEcho@sh.itjust.works 1 day ago
Eh, I remember enjoying it, though never played it again so 🤷 possibly nostalgia. It was just not an open world or rpg.
julietOscarEcho@sh.itjust.works 1 day ago
Oh wait, I was thinking of fallout tactics. BOS was like wasteland skinned diablo right?