I don’t think they need to make their games FOSS to do right by the consumer. If you have an online game and no longer want to support the server part, it would be super cool to share that code, but at the very least companies shouldn’t be trying to shut down community servers. The same goes for the game itself, the source code would be very cool, but not going after people who still want to play the game they’ve chosen to no longer support seems reasonable.
If a company is ending support their ability to enforce copyright should also end, outside of people that are trying to profit off trying to resell the game as their own (which probably doesn’t happen all that much).
Pika@sh.itjust.works 15 hours ago
The argument here is that they don’t need to open source or switch over to an FOSS license.
They just need to not actively prohibit people from doing custom servers and they need to release their own server files wheb their support period ends.
, If that ends with violating a license agreement they have with another company that is exclusively a that company problem because as shown in the past, law supercedes agreement and contracts.
MrScottyTay@sh.itjust.works 10 hours ago
They can still release their bespoke parts without any of the third party licensed stuff. Even without instructions on what needs to be gotten and put back in. It’d allow the smarter guys in the community have a headstart to figuring it out anyway. Most licensed software can be replaced, look at the recent decomps like the Lego island one.