Comment on Anon turns on raytracing

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steeznson@lemmy.world ⁨6⁩ ⁨days⁩ ago

I thought the ultimate goal was to encapsulate the lighting system entirely inside the engine to stop programmers/artists needing to micro manage light sources. Presumably if a game only supported ray tracing then they could interact with an environment at the object level and trust the lighting would work in a life-like manner without having to be confected as part of development.

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