Comment on Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'

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capt_wolf@lemmy.world ⁨4⁩ ⁨days⁩ ago

Sure it is, you just implement depth map deformation into the static terrain, totally doable! Then you just tie in a strain system to all the game’s models so they fall when they don’t have enough support, then add destruction animations for every static model and falling animations for every character. Totally easy, the devs are just lazy! /s

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