Comment on Doom the dark ages...
Hazzard@lemm.ee 2 weeks agoDude, what are you on about? Sure, it’s not as easy to run at 300 FPS, but it’s a new boundary pushing game and for what it’s doing it runs astoundingly well.
Absolutely gorgeous, and must rely on black magic because even DF reports it never has any stutter, traversal or shader, despite having massive levels with ridiculous fidelity and not even having a shader compilation step. Hell, I can’t even understand how they got Denuvo to not introduce stutter.
Not to mention it’s somehow fairly light on the CPU despite huge enemy counts with good AI, raytracing, the best destruction physics I’ve seen in ages, and the streaming demands of massive levels. I’m completely GPU limited with a decent CPU and a 7900XTX.
Hell, it even hits 60 on consoles while doing all of this, the game’s performance is witchcraft. Eager to see the path tracing and how far we’ll be able to push this game a decade from now, like how I can run Eternal at native 4K/120 now.
Ulrich@feddit.org 2 weeks ago
The fun thing about PC is everyone is using different hardware.
I dunno what DF is but I assume they’re running Nvidia cards on Windows, in which case you probably won’t have a problem.
Hazzard@lemm.ee 2 weeks ago
I think you may want to look into DF’s recommended settings, touching base with my friend who I sold my previous 6700XT to, he reports a rock solid 60.
That said, they don’t claim a performance increase that drastic, you may have some other performance issues?
Ulrich@feddit.org 2 weeks ago
The game has forced Ray Tracing and FSR is broken. Both of which lead to terrible performance on AMD machines. Those are the issues I’m having.
…am I supposed to be impressed by that?
Hazzard@lemm.ee 2 weeks ago
It’s better than you’re getting on the tier-down card from the exact same generation as what you’re running, so… it pretty clearly indicates something is going wrong on your end.
And that’s with the forced ray tracing. Regarding FSR, DF recommends using XeSS, which I’ve had no problems with even using performance mode to play on a 4K display.
It’s only really fair to judge the performance cost of the ray tracing if you’re actually running the game fairly. If you’ve maxed out every setting to ultra nightmare at native 4K or something to get that “can’t even hit 40FPS” figure, then I have no sympathy for you or your performance complaints.