Comment on Day 297 of posting a Daily Screenshot from the games l've been playing

nafzib@lemmy.world ⁨3⁩ ⁨days⁩ ago

Glad to see someone else getting into Daggerfall!

For the way people react to you: That’s going to be based on your reputation with their faction that you set in character creation + your Personality stat. I just made a hoity-toity Paladin-eque character and I set his reputation with nobility really high and underworld really low, with commoners just a little bit low (-2)…Asking people in town for stuff results in a lot of turned up noses telling me to stuff it. Lol.

But also, for commoners, picking the Blunt option (your Streetwise skill) when speaking to them usually helps, and picking Polite (your Etiquette skill) usually makes them dislike you because it makes you talk like the upper class.

I spent hundreds of hours in the mid-to-late 90’s playing Daggerfall, which meant using it’s original control scheme; if you haven’t tried that out…you should, just so you know what it was like (but I recommend using the Normal setting for reflexes because you will not be able to attack/do stuff as quickly). Pro tip: In that control scheme, to look with the mouse, press Enter to enter Mouse Look mode. Press it again to go back to movement/interaction mode. The Home key centers your character’s view again, and Page Up/Page Down look up and down if you don’t want to switch out of interaction mode. Holding down the mouse button and literally moving it in a direction to determine the type of attack (side to side for swipes, forward for stab, backward for overhead swing/kick) was certainly unique, even for the time. WASD controls didn’t become standard until after Quake and Half Life exploded onto the scene.

I highly recommend the following mods which add great quality of life changes without changing fundamentals about the game or quests. If you don’t want to load your game down with a ton of mods, I urge you to at least grab the top two in my list as they modernize the game in the same way that Daggerfall Unity modernized the overall controls with a WASD + Mouse Look control scheme:

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