Comment on Are AAA Games too bloated?
Azrael@lemmy.ca 1 day agoI agree, a game can just be a “game”. It doesn’t need a story to be fun. My issue with the current trend isn’t that games “need” a story, it’s the bloat added to fun games to keep you in them artificially.
From battle passes and special currencies for multiplayer games to thousands of tiny, pointless collectables in single-player games that are there just to keep you busy.
Hell, Tetris is the most played game in the world (or close to it), and it has no story and no bloat.
tehWrapper@lemmy.world 1 day ago
I play a few free to play games that I’m ok with battle passes and stuff in to help keep the game going. Also gives me something new to get or do every now and then.
But for the most part I agree the bloat of AAA games are just horrible and try to make the game do everything.
For story a lot of my fav games the past few years have been smaller games with stories that take about 6 to 12 hours to finish, like Stray. A good story that does not drag on for padding and does not over stay it’s welcome.
Grimtuck@lemmy.world 11 hours ago
Like Stray, I loved the Uncharted games. The story was well paced and the gameplay fun and each one could be finished in a weekend or less. Too many games expect hundreds of hours of time committed and they just burn me out. I’d like more games like this.
It’s a shame that earlier handed in the series aren’t ported to the PC.
Azrael@lemmy.ca 1 day ago
Stray was a good one! There’s a tiny one called The Last Day of June on PlayStation Plus (I think it’s still there) that I liked too. It’s at most 4 hours, but the story guides it, if you like that kind of game.
tehWrapper@lemmy.world 19 hours ago
On sale for $6 on steam right now. Might have to check that one out.
store.steampowered.com/app/…/Last_Day_of_June/