Comment on Half Life 3
Vinny_93@lemmy.world 17 hours agoYeah they did. But at this point Half Life 3 has a mythical status they will never be able to measure up to.
Comment on Half Life 3
Vinny_93@lemmy.world 17 hours agoYeah they did. But at this point Half Life 3 has a mythical status they will never be able to measure up to.
RejZoR@lemmy.ml 17 hours ago
I don’t know why would it have this mythical status. Don’t get me wrong, I loved Half-Life 1 and loved its remake Black Mesa even more because of how they transformed Xen into something actually likable to a point Xen was almost favorite part for me. Half-Life 2, while it was great game by any metric. What do people expect from it to be “something more”? For me System Shock 2 and Deus Ex from years prior are significantly more advanced and more immersive games. I could almost say the same for Bioshock which was inspired by those two. It’s only that much they can do to the game to still be Half-Life while elevating it to something “more”. Like, if they keep it just a shooter like it was, many might complain it’s too basic and if they add too many complex things to it like inventory, skills and leveling, it might not be Half-Life anymore as us old folks know and remember it. So, what to do? I have no doubts it’ll be an interesting experience either way, but people need to ground their expectations because of the above reasons.
Valve can surprise or even shock me with something new, a ground breaking innovation, but I really have no expectations.
ampersandrew@lemmy.world 16 hours ago
Half-Life: Alyx showed that Valve still knows how to make a great campaign shooter, and it’s not like we’re spoiled for choice in that genre right now. At this point, a solid Half-Life sequel that doesn’t push the envelope would still be amazing.
RejZoR@lemmy.ml 16 hours ago
I mean, sure, but that was VR specific game. Which I found mod for regular play with mouse and keyboard, but there is no friggin way I’m paying 60€ for something I’ll have to mod and play in its unofficial form. So I skipped Alyx entirely. I don’t care about VR and never will.
ampersandrew@lemmy.world 16 hours ago
You’d lose a lot of the effect in mouse and keyboard anyway. Each combat encounter has to be tuned very differently from non-VR. But the point is that they still have a very good understanding of how to make this kind of game.