Comment on ARC Raiders Is the Most ‘It’s Fine’ Game We’ve Played in a While - IGN
ampersandrew@lemmy.world 6 days agoYou’re not accepting more expensive entertainment either. You’re pirating it. None of these games were made with less effort; they’re typically just made by fewer people. Adding more people to the project doesn’t make the game any better, or else Ubisoft games would be the greatest games ever made. I think I see why you’ve got this perspective that’s completely divorced from reality. Yes, most games have microtransactions if you completely disregard most games. I’d encourage you to give some of those games you’re ignoring a try.
pulido@lemmings.world 6 days ago
Buying it is unrelated to accepting it.
I respectfully disagree.
Lol, what? I think you’re just getting upset at me because I don’t like the low-effort games you enjoy.
Right, and most of the games that interest you don’t interest me.
ampersandrew@lemmy.world 6 days ago
It’s fine if you’re completely ignorant of the great games that have come out lately that you’ve ignored, but I wouldn’t consider it admirable to be this ignorant about great games or how they’re made.
pulido@lemmings.world 6 days ago
Lol. You think ‘blue prince’ took as much effort to make as Crash Fucking Bandicoot or Metal Gear Solid and I’m the one who is ignorant about great games and how they’re made?
I’m guessing you never even played those games so you have no point of reference. You should try emulating them, then you can experience what it’s like to play great games completely free of charge. Heck, you might even raise your standards as a result going forward.
ampersandrew@lemmy.world 6 days ago
The Metal Gear Solid games are some of my favorites, and I’ve played all of them. If you’re referring to the PS1 Crash Bandicoot games, those were made with similar team sizes and “levels of effort” as most games that would be called “indie” are today, for very similar economic reasons. Blue Prince was made over the course of 8 years largely by one person, and I guarantee you he wasn’t trying to find a way to make bank by doing little effort; a famous development talk pointed out that people getting into game development to make big bucks with little effort would have been better off opening a Subway franchise instead. Balatro was also made largely by one person, and it was a nominee for Game of the Year last year. Split Fiction was made with a team size and project scope reminiscent of MGS2 or 3, and it too will be a Game of the Year contender.