Comment on Let's discuss: Grand Theft Auto

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frezik@midwest.social ⁨2⁩ ⁨weeks⁩ ago

I also started with GTA V in the last few years. I sometimes describe it as an interactive movie rather than a game.

That’s not meant to be insulting. It’s a very well told story with perfect social satire. The characters are excellent. If you judge it the way a movie is judged, it’s very good. The one thing is that the story should have finished with the big three-way shootout instead of Franklin’s choice. Otherwise, very well put together.

As a game, though, it’s mid. There are several mechanics where they teach you to do a thing, but it never comes up again. Money is no longer a limitation after the first heist is done. Owning a business isn’t likely to be profitable for the length of a likely playthrough.

I accepted most of the morally questionable stuff. It comes with the series, and you’ll either have to accept it or not play. It’s balanced out with obvious social satire; it’s aware that this is not how people should act in real life. It’s a game for mentally mature players who understand that none of these are good people. That mental maturity doesn’t necessarily come with age.

However, I drew the line at the paparazzi storyline. Just felt too sleezy. The FIB torture bit also came close to me, but in-game, even Trevor didn’t feel comfortable with that, and he’s a monster.

Only other part I skipped was that damn yoga bit. Glad the game let you skip it while still progressing, because I don’t know what it wanted me to do.

I’m a little surprised it got so many 10 out of 10 reviews at launch. I guess the draw distances are impressive for a game that worked on the Xbox 360, and it uses those draw distances for important artistic effects. It makes it feel like a real city. But there are bugs that prevent progression years after release (albeit with workarounds most of the time), and some of the mechanics are bolted on. It’s a 9/10 movie and a 7/10 game that averages to 8/10.

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