If the game is good, doesnt need an active playerbase to survive (ie isn’t entirely based on multiplayer), and the company is already reputable, it has no reasons to not sell decently in the long run. Also if the company’s future is jeopardized by a single game not doing well, I’m sorry but it’s not well managed. Ask me how I know.
EncryptKeeper@lemmy.world 6 days ago
That’s just not how these things work.
That’s not really here nor there. It also isn’t really true.