if you thinking that a game even releasing in the same month as GTA6 won’t have a permanent impact on that games sales, you’re smoking the reefer.
Maybe they should stop trying to peddle bland-ass live action games that live and die by their players numbers then. A good solo game might take a hit to its initial sales but should recover in the long run.
EncryptKeeper@lemmy.world 6 days ago
It won’t though. This feel-good theory that if a game is “good” then it’ll just make the same amount of money it always would have otherwise is not supported by any real world evidence. And even the most hypothetically high quality, ethical, game making company is still a company in the bed, and companies need to money to pay living wages and keep people employed making new games. And if the games they are putting out are high quality, they probably have competent leadership. And competent leadership isn’t going to gamble the future of their company and livelihoods of their employees on an unproven feel-good fantasy espoused only by people on Reddit and Lemmy who’ve never run a business before.
Sylvartas@lemmy.dbzer0.com 6 days ago
If the game is good, doesnt need an active playerbase to survive (ie isn’t entirely based on multiplayer), and the company is already reputable, it has no reasons to not sell decently in the long run. Also if the company’s future is jeopardized by a single game not doing well, I’m sorry but it’s not well managed. Ask me how I know.
EncryptKeeper@lemmy.world 6 days ago
That’s just not how these things work.
That’s not really here nor there. It also isn’t really true.