Gaming on ARM is going to have a steep hill to climb until there’s a Proton-esque compatibility layer.
There technically is: Box64. It needs work but it works on a couple of titles. The problem is more so the fact that Snapdragon’s GPU is really weak compared to what Intel and especially AMD have now so it wouldn’t be viable for games either way.
woelkchen@lemmy.world 5 weeks ago
Or even better: The company developing Windows on ARM, selling ARM Surface devices, one of the biggest game publishers after the takeover of Activision could just release their own freaking games on their own platform. Not even the casual games are:
Image
Image
ampersandrew@lemmy.world 5 weeks ago
Just putting their own games on the platform would be money down the drain if their goal was to make ARM a viable gaming platform (just look at Apple), but games that small are low-hanging fruit, for sure.
woelkchen@lemmy.world 4 weeks ago
If they heavily rely on some frameworks very much tied to x86 Windows that required massive efforts to port, sure, but usually they don’t for the simple fact that video game consoles and smartphones exist. Microsoft very much supports gaming on ARM platforms, most notably Nintendo Switch. There is no reason why Doom I+II isn’t officially available for Windows ARM.