Comment on Warhammer 40,000: Space Marine 3 - Announcement
Aequitas38472@lemm.ee 2 days ago
Game got pretty stale with the same enemies over and over.
Dark Tide was a lot cooler I thought
Comment on Warhammer 40,000: Space Marine 3 - Announcement
Aequitas38472@lemm.ee 2 days ago
Game got pretty stale with the same enemies over and over.
Dark Tide was a lot cooler I thought
LandedGentry@lemmy.zip 2 days ago
Dark tide was really fun for about five hours then it felt very repetitive and shallow tbh
Sylvartas@lemmy.dbzer0.com 2 days ago
Yeah you either play for hundreds of hours or you don’t. Shallow, though ? It’s got tons of great mechanics that make the moment-to-moment gameplay enjoying
LandedGentry@lemmy.zip 2 days ago
I think what I really felt was the lack of weight and force. I was one of those big beefy dudes forgot what they’re called and I made him HUGE. But when I walked around and such I felt like any regular character. Contrast it with a game like Titan fall where moving as a pilot or a Titan feels radically different on every level. Sound, movement, vision, everything contributes to the power. If I’m some beefy 9’ft tall ogre dude with a massive shotgun I want to feel power dammit!
Sylvartas@lemmy.dbzer0.com 2 days ago
Well it’s not titan-level but the ogryn towers over all the other characters (with a much higher camera when you’re playing) and while the hit reactions on alive enemies are not huge (though he can usually stop most of them dead in their tracks with a single hit when he’s not one shotting them), all of his melee weapons send ragdolls flying in the direction of the strike and his guns usually turns enemies to paste or at least dismember on death