Comment on Some examples of video games with an UI layout ripped off of another game?
Apepollo11@lemmy.world 5 days ago
It seems pretty fundamental, but fighting games have had pretty much the same basic UI layout since Street Fighter II. Before then there was a degree of variability as to how the different elements were laid out. Since SFII, it’s always been Timer in the middle and Health bars on either side of that.