Comment on Rockstar has some of the most restrictive mission design I've ever experienced
Coelacanth@feddit.nu 5 days ago
This is well treaded ground and I agree with pretty much everything. I tried to get through RDR2 twice last year but whenever I was doing main story missions I would get frustrated. Partly because of your points, but also for another reason: how the hell can you maintain immersion in the story when the protagonist effectively commits genocide? Seriously the kill count in the missions is so ludicrously high I want to quit every time I do a couple of main story missions. Like I get it, you want to sprinkle some action sequences in there to keep up the tempo, but I can’t take killing a hundred lawmen in some town in a main mission and then have the world go on as if nothing happened.