Comment on Game Update Notes: September 26

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necropola@lemmy.sdf.org ⁨9⁩ ⁨months⁩ ago

Something has to be done for the sake of actual enjoyment, content longevity, …

Whose?

While I wasn’t playing Scourge myself since June (I’m wating until the Yo-Yo settles), I actually liked that an OP spec enabled players to access/beat content that was (or appeared to be) out of reach for them. Well, that’s over now.

Also, PvE isn’t equal to end game content. For the majority of players PvE means Open World and Story content where condition builds are notoriously slow compared to power builds. Those players probably had a lot of fun (and not a “power fantasy”) until this nerf and are now wondering, why it suddenly takes so much longer (again) to kill stuff.

Drastic changes are never good. Neither Buffs nor Nerfs. Especially for the more casual majority of players who might not even read the patch notes.

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