Comment on Game Update Notes: September 26
Sigmatics@lemmy.ca 1 year agoI think they’re headed in the right direction with the conditional balancing on some traits. It’s hard with all the traitlines, specializations and weapon confounding combinations to consider, give the guys some slack. Scourge was out of control last patch, so I’m not surprised it got hit hard. Better nerf hard then buff slightly than nerf too little
necropola@lemmy.sdf.org 1 year ago
They could have just added a 3s internal cooldown to Dhuumfire instead of changing the duration from 3s to 1s on Harbinger and (now) Scourge.
Sigmatics@lemmy.ca 1 year ago
Sure, KISS is nice, but I think it fails to handle the complexity of possible combinations in this case
They tried for a long time to keep it the same across game modes, it just didn’t work out for them