LovingHippieCat@lemmy.world 3 weeks ago
Here’s a question. Is it better for the industry to have studios layoff employees when they finish a project and their other project is in Pre-Production which only requires a small team? Or is it better to assign the people who aren’t needed yet, since the Pre-production team is small, to help other teams in a larger parent company? I’d argue the second option is far better. And the second option is what’s happening here.
icecreamtaco@lemmy.world 3 weeks ago
LovingHippieCat@lemmy.world 3 weeks ago
Exactly. Which is why framing this as layoffs is incredibly disingenuous. And it seems most games media is framing it as such despite it simply being a pre-production decision.